Minecrafts Raytracing Beta Launches On PC This Week

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Ten years since its launch and Minecraft remains one of the most loved games of the present and now, it's getting a makeover in the form of ray tracing. This is the ultimate goal of gaming graphics that simulates the physical properties of light to bring a real-time, cinematic-quality rendering into the game.



NVIDIA first announced that it was working on realistic graphics for Minecraft in the year 2000. Now they'll be rolling out to Windows users on April 16th. The beta version is currently in beta. It will offer the familiar Minecraft single-player experience with shadows and reflections that are ray-traced as well as lighting and custom, realistic materials. Plus, you'll get to explore six brand new RTX worlds created by community creators. These worlds include Aquatic Adventure and Imagination Island, as well as Neon District. minecraft economy servers They are free for Minecraft Windows 10 gamers who use the Minecraft Marketplace.



Elsewhere, the visually-focused release includes physically-based rendering (PBR) which means surfaces are set to look more realistic, whether they're rough matte stone or glossy smooth ice and to assist with the work required to power this as well, there's NVIDIA's DLS 2.0. This new version of NVIDIA's AI upscaler makes use of RTX Tensor Cores to take a lower-res image and upscale it to the desired resolution, which is said to do a much better job than the original feature that launched alongside NVIDIA's RTX cards.



It is still in beta so there could be some glitches. The beta doesn't include some features, like multiplayer realms, third-party servers, or cross-play. There are still design problems and dimensions that can't be optimized for Ray-tracing. Banners are black, and slime mobs do not have faces. These are issues which will be corrected when they are. The date has yet to be announced for an official release - developers are hoping to collect community feedback on the beta version first.